Wednesday 20 June 2012

... 97%

Testing with new ornament in Central Park pillars. Still unfinished. Added shadows and statues. Decals. New tiles and wood panels in City Hall police station. Readable signs.

















21 comments:

  1. Prácticamente rehaces el juego! PERFECTO! Ojalá todo mejore en tu vida, de corazón! Un abrazo.

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  2. How many new textures since MALDOHD 3.0?

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  3. Te deseo lo mejor de verdad, y ojala Cryteck se fijara en ti eres un crack , te he seguido desde el primer parche y mereces todo mi respeto. Esperando este parche 3.0 con muchas ganas!!
    Un saludo desde España!.

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  4. Will BlackFire's Mod adapted to the new version MaLDoHD?

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  5. Maldo, will I even need to use the official HD texture pack? I know yours is compatible, but it seems to me you've redone everything even better than the official pack!

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    1. Maldo hasn't redone EVERY little texture in the game. Just the vast majority. So using the official HD textures might add higher resolution textures in some areas, you might not even see, If you aren't really looking.

      Also, if you have a 2.5+ GB of Video Ram, use both texture packs :D

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    2. I'm using official HD pack + maldoHD pack. On 680GTX 2GB theres NO PROBLES, framerate is silky smooth 60-100fps 1080p, fxaa, af16.

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    3. New version 3.0c is more demanding than 3.0b. But you can use it without problems with 2GB.

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  6. ^ With or without Crytek's HD textures?

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  7. Hi maldo, do you know if QMOD and BF will be again integrated ?

    big up from south italy!

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  8. This comment has been removed by the author.

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  9. Maldo no words to describe how much I appreciate your work, you "lapidary a gem." Thank you as soon as possible I will make a worthy donation.

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  10. hello maldo, your textures look absolutely incredible. cause
    i am thinking a lot about computer graphics and its evolution
    i just wanted to know which texel density your textures have.
    Per inch? square meter? standard games use i think 4 per square inch. what is CRAP.

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  11. two weeks pause. xD

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  12. Russian players with impatience
    wait for your release! The huge work, and the best texture pack for game! Keep in there!
    (Sorry fo my bad english)

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  13. Also there is one question: how to make normal Antialiasing under DX11? FXAA works only at the frank edges, difficult surfaces aren't processed by it (for example a surface of cargo containers).
    (I use 3-Way SLI GTX580)

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  14. que grande tio, enorme.......si crytek no se interesa por tu capacidad y trabajos, es por lo que todos sabemos.
    grande tio grandisimo curro

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  15. maldo you are the best..!!!!!

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